Unarmed/Melee Weapons (Muny)

Melee Weapons
The Base Damage of any Melee or unarmed weapon is dependant on the Character's Strength (STR*modifier = Base Damage) Note: All Special Attacks require a Melee or Unarmed skill of 50 unless designated otherwise.

Thrown Weapons
Thrown Weapons are subject to the Range Chart and their range is designated by how far you may throw them at maximum Note: All objects may be thrown to varying success: Basic throwing damage is STR+, with a range of 3xAGI+10 or 3xSTR+10 for blunt objects. STR and AGI are replaced with a caster's Potency stat In all cases for magically thrown objects.